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Date: 2009-07-06
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ZBrush 3 for Windows Essential Training: Polygroups
Isolating a specific area of a model to easily work on it
In this clip, Lynda.com host Eric Keller discusses how to isolate the lower lip from the upper lip on a model. He lowers the geometry resolution to make the polygons a bit more obvious. He also turns on the frame button to see how the model is organized. He then shows how to create a polygroup, which enables you to organize part of the model, which is always there for you to isolate.
ZBrush 3 for Windows Essential Training: Isolation
Isolating a specific area of a model to easily work on it
In this clip, Lynda.com host Eric Keller discusses isolating parts of a model while working on it so that you can focus on key details of one section of the model. He shows how to isolate certain parts of the model by making a selection so you can easily work on that particular section without worrying about the other elements of the model getting changed inadvertently.

PAPERVISION 3D
Put some 'flash' into Flash
I have to admit that I had become more than a little tired of the use of Flash online over the last 10 years or so. Deepend, the original business I launched back in the mid 90s, was a huge fan and follower of Flash.
Canon 5D MkII DSLR
What could be better than a semi-pro DSLR with over 21 megapixels? How about adding true HD - 1080p at 30 frames per second!
In case you haven't heard the news - a few months ago Canon introduced its new 5D Mark II digital SLR camera and it hit the market like the proverbial 600 pound gorilla. Everyone, and I mean everyone, sat up and took notice when they heard the specs. It wasn't just the 21 megapixel sensor it was packing that had everyone drooling at the mouth to get their hands on the camera.
Award-Winning Director Marc Forster Teams with Cut + Run Editor James Nelson on New Swiss Air Film
Flying - or modern day travel via air - evokes a variety of images but certainly rarely as beautiful or sublime as what unfolds in the new Swiss Air film directed by Marc Forster ("Quantum of Solace," "Finding Neverland," "Monster's Ball"). To help orchestrate and unite the myriad of elements involved, Forster turned to Cut + Run Editor Jay Nelson who worked hand-in-hand with the director and the effects production company MK12 on the project.
Director Tarsem Teams Up With Zoic Studios to Converge Fantasy and Reality for Mountain Dew's New "Level Up or Die" Spot
The Mountain Dew / World of Warcraft cross-promotional spot brought together some all-star players to handle these iconic brands. The production would be executed by Radical Media lead by esteemed director Tarsem Singh. With the vision of the spot being solidified, the team now had to worry about execution. Based on Blizzard's recommendation, BBDO reached out to Zoic Studios to handle the visual effects and animation. Having recently completed projects for Saboteur and Killzone 2, Zoic Studios was hip to the challenge of plunging World of Warcraft game characters into a live action setting.

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